3 facets of a successful product

This post comes from a chance conversation I had last week with my esteemed colleague David Hamilton... For a software product to be successful, three things need to be in alignment - it needs to be: valuable usable sellable Plenty of otherwise great products (or great ideas that haven't actually translated into successful products) have … Continue reading 3 facets of a successful product

Weeknote 691: scans

This week, I have learned: Some potential health challenges ahead for the older members of the clan. I'm continuing to work through how confronting mortality is increasingly a part of daily life as you age. Reaching the first milestone of a clear content plan for the book project is satisfying. Undoubtedly, though, some actual writing … Continue reading Weeknote 691: scans

10 things I learned at Nudgestock 2024

On Friday I had a very entertaining day at a nightclub. Thankfully, it wasn't an all-dayer (those days, my friends, are well and truly over). It was, however, the self-proclaimed "Biggest Festival of Behavioural Science", Nudgestock. Here are 10 things I learned over the day... Most process optimisation biases towards faster Rory Sutherland kicked off … Continue reading 10 things I learned at Nudgestock 2024

Weeknote 686: Pentium Pro

This week I have learned: The value in remembering the Kirkpatrick Model. What we think about an experience immediately after we have experienced it might not be the same at the longer term impact. I had a conversation this week that really, deeply challenged me. It involved worldview and self-perception, and I'm still trying to … Continue reading Weeknote 686: Pentium Pro

Some futures of work

I spent a fascinating few hours yesterday afternoon as a guest of MS Amlin and Julia Hobsbawm at an event looking at some dimensions of the future of work. Looking out over the skyline of London there were some thought-provoking conversations. Here, in no particular order, are some of the thoughts the discussions sparked for … Continue reading Some futures of work

A lack of imagination

There's a familiar trope that tells us that Science Fiction shapes the future. And while there are things that have been talked about in Science Fiction that have turned into reality (rocket ships, VR, Video Recorders, the Internet...), there is a tonne of stuff that hasn't (teleportation, time travel, hoverboards...). But with the revelations over … Continue reading A lack of imagination